If the hosting team disconnects during a round based game mode the hosting team would forfeit the round.Players caught doing this are subject to penalties. Players may not leave the game intentionally to cause a disruption in round based game modes. If a player disconnects after the initial launch in a Kill Dependent game mode the team that had a player disconnect would forfeit the current map. The initial launch is defined as within the first 30 seconds and before the first kill.Ī team can start a map shorthanded unless it is for a Kill Dependent game mode If a player/host disconnects during the initial launch of a map, the map will be restarted. If a ladder has a specific rule for disconnection issues that rule would override the rules below.
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